# Ownership Change

On August 14, 2023 metapep labs (metapep.com) officially took over the Hoppers project from PM Studios. Contained in these docs are some facts that will help you understand the transition.

{% content-ref url="/pages/pdbd9PmYhX4AOpMzzoVt" %}
[Why Hoppers](/about/ownership-change/why-hoppers)
{% endcontent-ref %}

{% content-ref url="/pages/R0hXIESLWVTWNZ3gc9aZ" %}
[How it Happened](/about/ownership-change/how-it-happened)
{% endcontent-ref %}

{% content-ref url="/pages/8iLr1SM3CNnqdFj0jSTM" %}
[Announcements](/about/ownership-change/announcements)
{% endcontent-ref %}

{% content-ref url="/pages/NIYMHlJdSaUUYe5rjU7r" %}
[What We are Doing Now](/about/ownership-change/what-we-are-doing-now)
{% endcontent-ref %}

{% content-ref url="/pages/UrLhxjrppq2RHPyPvGEd" %}
[Question of Finances](/about/ownership-change/question-of-finances)
{% endcontent-ref %}

{% content-ref url="/pages/a4Pv3dQL7pi5oA8WGr8l" %}
[$FLY Questions](/about/ownership-change/usdfly-questions)
{% endcontent-ref %}

{% content-ref url="/pages/yPmEczoo1p8qXjO5yMAa" %}
[How to Give Feedback](/about/ownership-change/how-to-give-feedback)
{% endcontent-ref %}

{% content-ref url="/pages/5cZygOpopjMLKpJ6egLy" %}
[The Future](/about/ownership-change/the-future)
{% endcontent-ref %}


# Why Hoppers

Why did metapep choose Hoppers?

The greatest value of Hoppers, in our opinion, is the Hoppers community and the art. And if you know metapep, you know that art and community are at the heart of everything we do.

Those two things are a foundation upon which we intend to build. Will we face challenges? Of course. Inheriting someone else’s project is like moving into a new home and making it your own. Sometimes that’s just slapping paint on the walls. Other times, it’s a complete remodel. The point is: when a prospective family walks into a house - there is a transition period that starts with seeing the potential. That is the stage we are at right now. metapep walked into Hoppers and saw that with the right builders, it’s going to be a home where people are going to want to gather and celebrate and laugh and make fun memories.&#x20;

Good vibes. That’s what we want to bring. The ways that we are going to do that will be revealed in the coming weeks and months. We are not going to roll out a huge roadmap of promises. That’s not how we operate. We are the type of builders who prefer to build first, shout it out later. NO ONE knew we were building an NFT crowdfunding platform until we launched it.&#x20;

What metapep brings to the table is a team who are invested in people. We hope you’ll join us and be part of the home we’ll build together.&#x20;


# How it Happened

How did metapep acquire hoppers?

The metapep team were discussing the history of Avalanche, the current state of it, and working to identify a way to lift up and potentially unite the community around something really positive. We knew that Hoppers had been discontinued but that many people still held them and had really loved that project.&#x20;

So, we reached out - through a mutual friend - to PM Studios to start a dialogue to see if they might be receptive to a new team taking over the project. From there, we scheduled a call to discuss our intentions and why we felt we were the right people for the job. After that, we submitted our intentions in writing, which was then accepted and the formal process of handing over the project began.&#x20;

metapep did not purchase this project from PM studios. They gave it to us because they believe - as do we - that we are the right people to lead Hoppers into the future.&#x20;


# Announcements

The safest and most reliable way to learn about Hoppers news.

Official public communication of important announcements regarding Hoppers will only come from the [metapep](https://twitter.com/metapeplabs) and/or [Hoppers](https://twitter.com/hoppersgame) twitter account.&#x20;


# What We are Doing Now

Immediate action items following transition.

* Stabilizing the system
* Enter maintenance phase of existing application
* Updating documentation
* Housekeeping with Discord and Twitter
* Planning out developing quality of life enhancements and features for the existing website
* Looking to update the music playlist
* Scheduling spaces
* New medium articles


# Question of Finances

* PM Studios transferred ownership of Hoppers to metapep labs without being paid to do so.
* metapep will incur recurring costs to keep the Hoppers project running.
* metapep’s co-founders combined own about 12 Hoppers and 100 $FLY. This may change over time, but those are our current stats as of the acquisition announcement.
* metapep collects a platform fee on Hoppers’ native [marketplace](/about/hoppers-website/marketplace), which will be used to help offset operating costs.

There are costs associated with running this project, which metapep will incur. If you would like to support us, please know we are receiving a platform fee from the [Hoppers Marketplace](https://hoppersgame.io/market).&#x20;


# $FLY Questions

Before metapep acquired the project, the $FLY contract itself was made owner of the token thereby freezing the utility of fly in time and within scope of the existing product.. Here’s what this means:

* metapep DOES NOT control the $FLY token.
* The supply CANNOT be fixed or altered.
* Future adventures CANNOT be opened on the original roadmap.
* metapep DID NOT receive any liquidity tokens from anyone.
* $FLY WILL still be generated by Hoppers.
* $FLY CAN still be obtained in adventures currently open.
* $FLY CAN still be used in the breeding pool. &#x20;
* $FLY CAN still be staked for $VeFLY&#x20;
* $FLY CAN still be bought and sold on DEXs.


# How to Give Feedback

We welcome feedback from the community. We want to hear about your past, present and future comments about Hoppers. We have opened up a couple of ways to do that.

1. You can go to [metapep.com/hoppers](https://metapep.com/hoppers) right now and submit an anonymous form with your feedback.
2. You can join [discord.metapep.com](https://discord.metapep.com), we have added a Hoppers section, come say hi!&#x20;
3. We host spaces every monday and anyone is welcome to come up and speak their mind. Visit the [metapep twitter](https://twitter.com/metapeplabs).&#x20;


# The Future

We are working hard to develop a fun and engaging experience for the Hoppers community. Stay tuned for details by following [metapep](https://twitter.com/metapeplabs) and [hoppers](https://twitter.com/hoppersgame) on twitter.

What does this mean?

* metapep is creating our own plans for bringing fun interactive utility to the Hoppers ecosystem.&#x20;
* The original roadmap of Hoppers cannot be completed in its entirety, but new plans will take its place.


# Hoppers Game

An Introduction

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FYhWSyjKUA1PYD2BeViI9%2FHOPPERS_LOGO.png?alt=media\&token=5a2288a4-424d-4772-8eb5-ed3ce51a250c)

Hoppers Game is an idle game where players stake their Hopper NFTs in different adventures to earn $FLY. Each Hopper has five skill Attributes and a Level. Players may increase the Level of their Hopper through gameplay. Attributes are randomly assigned at minting, and can only be increased through the Rebirth mechanics.

Level and Attributes impact the amount of $FLY earned from Adventures, and access to higher tier adventures with higher $FLY rewards depends upon Attributes and Level of the Hopper.

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FA08cScSNGOgncvp5uUXl%2FUntitled%20design%20\(59\).png?alt=media\&token=00f8cf8a-9d2b-47c4-a5fe-16c4a1c17512)

Additionally, players may choose to stake their $FLY to generate $veFLY. Owners of $veFLY may vote on bonus emissions for adventures, and players owning Hoppers with similar attributes are encouraged to band together to increase the bonus emissions available to them. Increasing the weight of $veFLY on specific adventures increases the percentage of bonus emissions available for them.

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fc6JsL7nTkJqRYhSe0vMp%2FHOPPERS_MECHANICS.png?alt=media\&token=d62ed5c3-265d-42d4-82f8-fbcb2d063383)

It is very important to check the stats of the Hopper to ensure that you are taking advantage of a Hoppers' highest valued characteristics. This is because Attributes and Level impact the amount of $FLY earned from Adventures, it’s important for players to ensure they are maximizing the $FLY earning power of their Hoppers.


# Breeding Mechanics

### Overview

Breeding is a specific sort of adventure that does not yield any $FLY from staking. Instead, based on your Hoppers' Fertility attribute, there is a chance for your staked Hopper to return a Tadpole.

Breeding in Hoppers game requires only 1 of your Hoppers to be staked.&#x20;

Sending your Hopper into the Breeding area requires $FLY, which is burned.

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FEmiVoW9dMQQaHhsdT2ug%2FTADPOLES.gif?alt=media\&token=fd56df9c-8a70-47b7-a036-1c1c21759418)

Tadpoles are able to be collected on day one but are very rare for low-level Hoppers, regardless of your fertility attribute. For that reason, it is highly recommended to level your Hopper prior to directly entering the breeding area.

The maximum chance to spawn a tadpole is 90% at 10 Fertility and Level 100.

A hopper with Fertility of 4 and Level 12 will have a spawn chance of 21%

Tadpoles are NFTs and can be traded.&#x20;

* There are two different drop rates to keep track of:
  * The spawn chance of a tadpole is based on fertility and level.
  * If spawned, the rarity level of each tadpole is based on a different probability, in the following table.

<table><thead><tr><th width="186">Rarity Level</th><th>Chance</th></tr></thead><tbody><tr><td>Common</td><td>50%</td></tr><tr><td>Rare</td><td>30%</td></tr><tr><td>Exceptional</td><td>15%</td></tr><tr><td>Epic</td><td>4.6%</td></tr><tr><td>Legendary</td><td>0.4%</td></tr></tbody></table>

Tadpoles will lead to the next stage of Hoppers Game.

The cost to send your Hopper to breed is <mark style="color:green;">250</mark> $FLY.

You can not un-stake your Hopper from a breeding adventure for 24 hours.&#x20;

### Contracts

Breeding: [0x711233d6AAd35b14750F65f9CF413fa748149345](https://snowtrace.io/address/0x711233d6AAd35b14750F65f9CF413fa748149345#code)

Tadpole: [0x0e1ce5cd26d67fd416dc6a22eb97d60131d0901b](https://snowtrace.io/address/0x0e1ce5cd26d67fd416dc6a22eb97d60131d0901b)


# Voting Mechanics

### Overview

Voting in Hoppers game utilizes the veFLY token, which is generated by staking $FLY. As veFLY generates, it can then be used to "vote" on different adventures.&#x20;

There are separate emission allocations between the base fly from adventures and bonus fly from voting. Meaning, that by increasing your votes in a specific adventure, you are increasing your allocation of the voting emissions on top of what your Hopper(s) would normally get. &#x20;

{% content-ref url="/pages/3lq36rO8OUNg0hOb9rXV" %}
[veFLY](/about/tokenomics/vefly)
{% endcontent-ref %}

### Adventure Voting

The only requirement to vote on an adventure is that you have veFLY available to vote with. You can freely move your veFLY between adventures regardless of whether or not you have Hoppers staked in that adventure.

&#x20;The only time veFLY is burned is when you unstake any amount of $FLY.

### Weighting

An adventure will total its veFLY staked by users into it. This is used to determine the percentage of bonus $FLY allocated to that adventure. Then this bonus $FLY is payed out to hoppers staked in that adventure according to the amount of veFLY they have staked in that adventure. This process is repeated for all adventures.&#x20;

The larger the amount of veFLY staked in an adventure, the more $FLY bonus payed to the staked Hoppers in that adventure.

Ballot Contract Address: [0xc37fffa636e3843407e36fd2acc3be4af9553458](https://snowtrace.io/address/0xc37fffa636e3843407e36fd2acc3be4af9553458)


# Adventure Mechanics

Adventures within Hoppers Game are various areas that Hoppers Game NFTs can be staked to receive $FLY over time.&#x20;

There are 4 different tiers of Adventures. Within each tier, there are specific adventures that cater to different Hopper attributes.&#x20;

Make sure you look at your Hopper and pair its attributes with the applicable adventure.&#x20;

*Additional Adventures may be added in the future with different* attribute *requirements and combinations.*

### **Tier 1 Adventures**

No minimum Level or Attribute requirements.

* Pond - Primary attribute: Strength&#x20;
* Stream - Primary attribute: Agility&#x20;
* Swamp - Primary attribute: Vitality&#x20;

### **Tier 2 Adventure**

Hoppers Level <mark style="color:yellow;">10</mark> and higher.\
Minimum of 5 Strength, and 5 Intelligence

* River - Primary attributes: Intelligence and Strength&#x20;

### **Tier 3 Adventure**

Hoppers Level <mark style="color:yellow;">15</mark> and higher.\
Minimum 5 Agility, 5 Vitality, and 5 Intelligence.

* Forest - Primary attributes: Agility, Vitality, and Intelligence.

### **Tier 4 Adventure**

Hoppers Level <mark style="color:red;">20</mark> and higher.\
Requires a minimum of 5 Agility, 5 Vitality, 5 Intelligence, and 5 Strength.

* Great Lake - Primary attributes: Agility, Vitality, Intelligence, and Strength.

### Contracts

Pond: [0x85e66216fb0e80f87b54eb39a415c3bbd40e37f9](https://snowtrace.io/address/0x85e66216fb0e80f87b54eb39a415c3bbd40e37f9)

Stream: [0x780feb71117157a039e682668d79584d18579e90](https://snowtrace.io/address/0x780feb71117157a039e682668d79584d18579e90)

Swamp: [0xec7e923e7e0bd2dc7bb2ac0fabccf4e650c5418c](https://snowtrace.io/address/0xec7e923e7e0bd2dc7bb2ac0fabccf4e650c5418c)

River: [0x4eef52b71bd64d54d736cf2f3073e6dbbfcc7e31](https://snowtrace.io/address/0x4eef52b71bd64d54d736cf2f3073e6dbbfcc7e31)

Forest: [0xcd32ed513a86484688cd3dbada05a9ed3c0c0eb6](https://snowtrace.io/address/0xcd32ed513a86484688cd3dbada05a9ed3c0c0eb6)

Lake: [0x1009cba3c0a50a2a0e8a92bc070ac5ffb8a3efe2](https://snowtrace.io/address/0x1009cba3c0a50a2a0e8a92bc070ac5ffb8a3efe2)


# Hopper NFTs

Hoppers NFTs are 10,000 randomly generated unique NFTs with on-chain Attributes that will be used in Hoppers Game.

The Hoppers themselves were created by yellowbrah ([@yellowbrah69](https://twitter.com/yellowbrah69)) with over 120 hand-drawn assets with a variety of skins, backgrounds, and features, Hoppers are as beautiful as they are useful! There will be 5 tiers of rarity ranging from Common to Legendary.&#x20;

Artistically, all 10,000 NFTs will be randomly generated and unique.&#x20;

Contract Address: [0x4245a1bd84eb5f3ebc115c2edf57e50667f98b0b](https://snowtrace.io/address/0x4245a1bd84eb5f3ebc115c2edf57e50667f98b0b)


# Minting

https\://hoppersgame.io/mint

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FJznbprTVj4KyjmxNazzk%2FMintingPoolCleanPlate.png?alt=media\&token=6ae1d238-d49c-45e8-a2cc-44d0ad56642d)

From the main minting page, there will be a few different options depending on the eligibility of your wallet.

There will be an eligibility checker where a wallet can be checked for WL status or available Free Mint claims. &#x20;

Whitelist: 1.2 $AVAX March 11, 2022, 6:30PM UTC; **1 discounted Mint per Whitelisted Address**

Public\*: 1.75 $AVAX March 11, 2022, 7PM UTC, 10 per TX limit

Free Mint\*\*: Starting March 11, 2022, 7 PM UTC

*\*No wallet limit at the time of public mint.*&#x20;

*\*\*Through contests/giveaways only.*

### APA $FLY Allocation

APA Holders will be rewarded a $FLY allocation which starts when Hoppers Game launches and is linearly vested over 6 months.&#x20;

APA Holders can claim their $FLY Allocation on [partyanimals.xyz](https://partyanimals.xyz/) in the "My APAs" section.

* 2,500 $FLY per Legendary&#x20;
* 416 $FLY per Epic&#x20;
* 166 $FLY per Exceptional&#x20;
* 84 $FLY per Rare APA&#x20;
* 50 $FLY per Common APA


# Rarity and Traits

### Rarity

It is important to note that the rarity of a Hopper is decoupled from that of its attributes that are used in Adventures. Instead, the rarity of a Hopper is determined by the cumulative collection of specific traits a Hopper has.

Hopper rarity will have scores associated with them. The higher the score, the rarer the NFT is based on the combined scores of all traits.&#x20;

Hoppers will follow the following rarity structure.

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fo7wJ1a8weZ5UQD0HyWzO%2Frarity_treemap.png?alt=media\&token=75057c39-ad4e-442f-91f7-ee95cfc50700)

### Traits

Below is the breakdown of the different traits found on Hoppers. These traits are represented visually on Hoppers and are determining factors to the rarity designation above.&#x20;

Note that some Hoppers will have traits that are extremely rare but because that Hopper may have other more common traits, then Hopper's rarity score may not be that high.

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fn069tuAOsK1kZw7lzEHS%2Fbackgrounds_treemap.png?alt=media\&token=07da59c3-fe17-4f7d-b124-00d44f6abc83)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F2pf69NccGLMblmZg4Hi8%2Fcloth_treemap.png?alt=media\&token=2763ec61-74bf-422e-88c2-e6e5551388a8)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FEjkW1OwKjEg0lbjdBg8j%2Ftorsos_treemap.png?alt=media\&token=dd36c346-65b3-4014-b84d-1091ceebdb35)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fan9xczRgPwafIvVPB0i5%2Fhats_treemap.png?alt=media\&token=b2391e3d-ee7c-44c4-9bfc-d286c74dd1a1)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FTe5EOSYeK9kowpoxol32%2Fmouth_treemap.png?alt=media\&token=7a1b5102-5ce7-4a8e-917e-a874d063b227)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FkcRlBuzkfo5H9mliiNMM%2Feyes_treemap.png?alt=media\&token=ebbba401-e38a-428c-bd5b-a39db2933589)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F9PLT4bnCSPVH3hTcZfOs%2Fspecials_treemap.png?alt=media\&token=fa28385a-ed63-46a6-8e82-4f9571076542)


# Attributes

Each hopper will have five attributes:&#x20;

1. Strength
2. Agility
3. Vitality
4. Intelligence
5. Fertility

The majority of these attributes will be randomly assigned a value between 1 and 10.

It is important to note that these attributes are completely independent of the NFT's rarity, which is tied to its visual-based properties.&#x20;

Legendary hoppers will roll a minimum of 5 on each attribute.&#x20;


# Level

### Basics

Each hopper will start at level 1. The maximum achievable level is 100.&#x20;

Leveling is a simple mechanic in which you feed $FLY to your Hopper. The amount of $FLY you need to level is solely dependent on your level itself.

### Leveling Cost

The cost of leveling is linear according to your level up until level 21, at which time a different formula takes over that requires $FLY at a slight exponential rate over time the output for this formula is rounded down to the nearest whole number.&#x20;

To level up you will need to spend $FLY according to the following equations where x is the level you are trying to achieve.

| Level Range | Cost Formula                |
| ----------- | --------------------------- |
| 2 ≤ x < 21  | $$x \over 2$$               |
| x ≥ 21      | $$x^{ 1.43522} \over  7.5$$ |

Note: An exception to this function and chart is the cost to level from 99 to 100. This value is 500 + the output of the function rounded down to the nearest whole number. This is to incorporate the rebirth cost.

More detailed examples can be found in the whitepaper.

### Emissions per Level

There is a hard cap on how much $FLY a Hopper can generate from adventures, which is solely based on its level. Once you hit the cap of your level, you must use $FLY to level up, releasing the emissions lock and increasing the cap by which you can generate $FLY.&#x20;

Once you level, the emissions cap of your Hopper is reset to zero.

Note: Additional emissions from veFLY count toward your total emissions cap per level.

### Prestige / Rebirth

Prestige is a mechanic in Hoppers Game that allows a maxed-out Hopper (level 100) to completely reset their level while increasing all attributes by 1, if not already capped.&#x20;

This is an important function for a number of reasons. Mainly, it allows players to be able to work toward experiencing the whole game if they can not get their hands on a Hopper that meets the attribute requirements for the adventure they want to enter.&#x20;

At level 100 you cannot level up your Hopper to level 101. Instead, you have the choice to rebirth.&#x20;

This will reset your Hopper to Level 1 but also increase EACH of your Attributes by 1. You cannot increase your Attributes above 10. The cost of the rebirth is folded into the cost of level from 99 to 100.&#x20;

The cost to level from 99 to 100 is increased by 500 $FLY, on top of the normal cost to level from 99 to 100.&#x20;

Note: The $FLY cap for Level 99 is less than the cost to level from 99 to 100. If you cannot produce enough $FLY to reach level 100 and subsequently rebirth you must acquire $FLY by other means.


# Naming Service

Each Hopper has a unique name. A name you can change at the cost of some $FLY.

Name Change = **100** $FLY

Each name will be limited to 25 alphanumeric characters.&#x20;


# Tokenomics

Breaking Down the Maths

### Emission Distributions

<table><thead><tr><th width="209.83310152990262" align="center">Distribution</th><th width="171.5277385512072" align="center">Token Amount</th><th width="150" align="center">Locked</th><th align="center">Vesting</th></tr></thead><tbody><tr><td align="center">Adventure Emissions</td><td align="center">85k per day</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Voting Emissions</td><td align="center">50k per day</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Joe Rewards</td><td align="center">20M Total</td><td align="center">14M - 1 Year</td><td align="center">-</td></tr><tr><td align="center">Team</td><td align="center">10M Total</td><td align="center">10M - 30 Days</td><td align="center">Linear - 2 year</td></tr><tr><td align="center">Rocket Joe</td><td align="center">2.5M Total</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Marketing &#x26; Development</td><td align="center">2.5M Total</td><td align="center">-</td><td align="center">Linear - 6 months</td></tr><tr><td align="center">APA</td><td align="center">1M Total</td><td align="center">-</td><td align="center">Linear - 6 months</td></tr></tbody></table>

### Emission Schedule&#x20;

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FzfAUxF4gBTaU4b979EoB%2FScreenshot%202022-04-09%20152131.png?alt=media\&token=b452a9be-cbd1-4fd8-b8f2-7b9572c91c91)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FK0V6GBVzicAkwTYKdlmp%2FScreenshot%202022-04-09%20152329.png?alt=media\&token=d3aad990-0ebf-40e6-8a38-53dd30ecc249)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FgtjqIPFdNxqMZWnajvA1%2FScreenshot%202022-04-09%20152406.png?alt=media\&token=7bc76d92-4647-4012-99b1-17cbfed3b541)

### Definitions

**Locked:** Tokens can not be accessed by the projects or members until the end of the locked period.

**Vesting**: Continuously released tokens over time (per second) until the end of the vesting period.&#x20;


# $FLY

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FxgzmeD4qnhoiRCsuc8Bs%2FImagen%20de%20iOS.png?alt=media\&token=64b06be0-65b0-4515-befc-392de9cdbd2f)

$FLY is the main and only tradable token of Hoppers Game. We chose to go the single token route due to its simplistic nature, and because we wanted to do something with the staking of the token itself. &#x20;

$FLY is an inflationary token with no cap. Due to the inflationary nature, many different tactics were utilized to fight sell pressure. The goal of course with both is to remove supply from circulation.

### Burning

Burning is a major aspect of the Hoppers Game tokenomics. As $FLY is used in various places within the game, $FLY is burned as a means of reducing the overall supply as quickly as possible.&#x20;

Some examples of burning within the game:

* Name Change
* Leveling your Hopper
* Breeding Adventure
* Overflow of emissions past level cap

### Staking

Staking of tokens is the second major deflationary tactic implemented.  Staking of $FLY tokens is solely used to generate veFLY, which will be discussed in the next section.&#x20;

### Contract

Contract Address: [0x78ea3fef1c1f07348199bf44f45b803b9b0dbe28](https://snowtrace.io/address/0x78ea3fef1c1f07348199bf44f45b803b9b0dbe28)


# veFLY

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FJdLMlovEEakrNA8gCVFp%2FImagen%20de%20iOS%20\(1\).png?alt=media\&token=1dd01e29-7594-40c7-9d49-4aeb494cd3ab)

### Staking of $FLY

Staking $FLY will receive a 1:100 ratio of veFLY, generated at the rate of <mark style="color:yellow;">0.014</mark> veFLY an hour. This represents a voting emissions share of $FLY to be applied to the desired adventure pool(s).&#x20;

The following is true when staking $FLY for veFLY:&#x20;

* There is no staking limit to receive more veFLY.&#x20;
* veFLY can be staked against multiple adventures.&#x20;
* Upon unstaking $FLY, veFLY is depleted.&#x20;
* veFLY is non-tradable / non-transferable.
* veFLY is used to vote on adventures to increase the total possible emissions on any given adventure.

### Contract

Contract Address: [0xbaf9a6f8a8afd4be0d85ca40f025bf364fa27324](https://snowtrace.io/address/0xbaf9a6f8a8afd4be0d85ca40f025bf364fa27324)


# Deflationary Mechanics

$FLY is generated from Hoppers, and needs to be balanced.&#x20;

* Burning $FLY to level your Hopper
  * Increased leveling cost from 99-100 due to Rebirth, acts as a gate to level 100
* Burning $FLY when a Hoppers' emissions cap is hit
* Burning $FLY to change the name of your Hopper
* Burning $FLY to send your Hopper on a breeding adventure
* Staking $FLY to generate veFLY
* Farming using $FLY<br>


# Hoppers Website

{% content-ref url="/pages/JHKv3oBBBKdXXTxWSn0c" %}
[My Hoppers Page](/about/hoppers-website/my-hoppers-page)
{% endcontent-ref %}

{% content-ref url="/pages/LdDCIbInX9tjdr0l85jU" %}
[Adventure Page](/about/hoppers-website/adventure-page)
{% endcontent-ref %}

{% content-ref url="/pages/DQQ89bFV5EhcBRapFa8q" %}
[Voting Page](/about/hoppers-website/voting-page)
{% endcontent-ref %}

{% content-ref url="/pages/09YKyO6BLquiBqm9ZUmJ" %}
[Marketplace](/about/hoppers-website/marketplace)
{% endcontent-ref %}


# My Hoppers Page

The My Hoppers page of the website showcases all owned Hoppers, along with necessary information related to the Hoppers in-wallet, or staked on the site.&#x20;

Hoppers for sale on marketplaces other than the native one may not show up on this page.

The following is displayed on the My Hoppers page:

* Hopper NFT Picture, Rarity, Number, etc.
* Hopper Level
* Hopper Status (staked/fly hunting, breeding, unallocated, etc.)
* Hopper Location
* $FLY Generated / Max $FLY Per Level
* Elapsed Time on the specific activity


# Adventure Page

The Hoppers Game website UI/UX is a fun experience that makes you feel like you are venturing into the Hoppers world by allowing you to explore different locations on the Hoppers Game map.&#x20;

![](https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FtxZdtWUMUZwv4BHeUI6v%2FIlustraci%C3%B3n_sin_t%C3%ADtulo%2014.jpg?alt=media\&token=66881bcd-ed39-475f-adc3-110ae57fb67a)

Simply hover over a specific location on the map, then after selecting the location, you will be presented with some different options related to staking, claiming, or just simply viewing your current Hoppers in that adventure.


# Voting Page

The voting page represents a mechanic that utilizes existing standardized voting emissions tokenomics in gamefi.

On this page, there are two areas, staking and voting, separated by tabs at the top of the page.

### Stake $FLY

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FQnau0QFZaZ15Q2QPHRM0%2FVoting.png?alt=media\&token=40cb9f78-deb9-477c-badc-cdfc769cd02d)

Stakers of $FLY will earn veFLY up to a max of 100x their staked $FLY.

* The following is true when staking $FLY for veFLY:&#x20;
  * There is no staking limit to receive more veFLY.&#x20;
  * veFLY can be staked against multiple adventures.&#x20;
  * Upon unstaking any amount of $FLY, veFLY is depleted.&#x20;
  * veFLY is non-tradable / non-transferable.&#x20;
  * The maximum allowable veFLY that can be stored is 100 times your staked $FLY.&#x20;
  * veFLY generates at a rate of 0.014 veFLY per $FLY staked per hour.

### Voting

&#x20;veFLY is a voting emissions share of $FLY to be applied to the desired adventure pool(s).&#x20;

On the vote tab, a user can vote on the adventure they'd like to apply their votes to. Consult the whitepaper on how votes affect a Hopper's earnings.&#x20;

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FlYynOteceN8wsCUeAhK7%2FVoting_2.png?alt=media\&token=f3108d8b-25c9-4480-8cbb-bb70e400d4e1)

The vote count button at the bottom is an extra incentive to help the health of the ballot system. Every time it's pressed, it helps count the votes and make sure everyone is getting the correct formulas applied to their Hoppers. People are incentivized to press the button because it gives out a reward, as shown in $FLY, to whoever presses it.

You can also claim this reward automatically when you vote, by pressing the checkbox at the top of the page.


# Marketplace

Hoppers features a unique and easy native marketplace located conveniently on our website.&#x20;

From the marketplace, you will be able to trade Hopper NFTs as well as Tadpole NFTs.&#x20;

When trading on the native marketplace there is a 7% fee used to pay for technical costs.&#x20;

Contract Address: [0xbbf9287afbf1cdbf9f7786e98fc6cea73a78b6ab](https://snowtrace.io/address/0xbbf9287afbf1cdbf9f7786e98fc6cea73a78b6ab)


# FAQ

* **What is boosting?**
  * Boosting refers to when you have two or more hoppers in the same adventure. In this situation when one hopper reaches its fly cap it will continue to generate fly that is then allocated to the other hopper(s).
* **Is there a MP Fee?**
  * Yes. When trading on the native marketplace there is a 7% fee used to pay for site costs.&#x20;
* **I have an APA, what is my fly allocation?**\
  APA Holder can claim $FLY through the APA website.&#x20;

  * 2,500 $FLY per Legendary APA
  * 416 $FLY per Epic APA
  * 166 $FLY per Exceptional APA
  * 84 $FLY per Rare APA
  * 50 $FLY per Common APA

  These amounts are linearly vested for 180 days from March 11th, 2022.
* **When was the mint?**
  * 10,000 Hopper NFTs were minted in under 7 minutes on March 11th, 2022


# The Team

metapep labs

<img src="https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FTwVZsiLBoui7s7UTLyvF%2Fmetapep-logo-hoppers-docs.png?alt=media&amp;token=d71f0460-594b-4bd8-916a-32bd76658ccf" alt="" width="375">

On August 14, 2023, the Hoppers project was acquired by metapep labs from the previous team PM Studios.&#x20;

metapep labs was co-founded by [Chris Fusillo](https://twitter.com/chrisfusillo) and [Candice Jarrett](https://twitter.com/candijarrett). For more information, please visit [metapep.com](https://metapep.com).&#x20;


# Careers

Thank you for your interest in supporting the Hoppers project!

The following positions are currently desired to be filled:

{% content-ref url="/pages/CpGUF5TB6hk9Cc09jYMe" %}
[Community Manager aka Discord Champ (Volunteer)](/about/the-team/careers/community-manager-aka-discord-champ-volunteer)
{% endcontent-ref %}


# Community Manager aka Discord Champ (Volunteer)

(Open)

As a community moderator, you will be trusted with growing and supporting our community members and highlighting actionable insights to the product and marketing team. You are someone who enjoys interacting with other community members and can find ways to continuously engage them.

\
**Responsibilities:**

* Managing and growing a healthy global community across our social channels including Discord.
* Monitoring and reporting on community growth and engagement
* Highlighting to the wider organization on current community trends, sentiment, and channel performance and providing actionable insights to grow customer satisfaction
* Planning & hosting events for the community (minimum requirement once per month)
* Responsible for all Moderators and reporting to the Marketing lead

**Requirements:**

* Strong written and verbal communication skills
* Strong interpersonal skills and the desire and ability to build genuine relationships
* Experience with community chat platforms and channels (Discord, Twitter)
* Familiarity with the NFT space and basic understanding of DeFi
* Content creation experience will be a plus
* Prior experience as a community manager of existing NFT or P2E will be a huge plus


# Whitepaper

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FmPflC64WmN2fqyiHZaMD%2Fimage.png?alt=media\&token=a03b4346-5690-46dc-942b-d04878e43692)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FvxfKRkt8KLyPQHOrGYFC%2Fimage.png?alt=media\&token=c98a8b3a-00a0-469d-a2b2-22e24cc755a2)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FOEadh2Mw8LfwkbGm7x7U%2Fimage.png?alt=media\&token=dcabdaa8-a8df-4013-b56f-a0fcc414c08a)

| Adventure Level | Minimum Hopper Level Required |
| :-------------: | :---------------------------: |
|        1        |               1               |
|        2        |               10              |
|        3        |               15              |
|        4        |               20              |

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FBQGQZtn8xCgQedomKRYW%2Fimage.png?alt=media\&token=fc585722-054a-4ce0-94cf-fedf59372dc1)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F3n8f73dJRsmxXbKAeBCy%2Fimage.png?alt=media\&token=bdc2c1e5-0fb5-46da-91f2-3e323248adb7)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FXsi7fBydQc0AejLfhKv4%2Fimage.png?alt=media\&token=948afb65-3f81-4e39-8552-b4241ba13a63)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F5Y3syzR9D6TVIjSXFOaW%2Fimage.png?alt=media\&token=dec07f79-ddba-4a7b-8a39-7c92ad967518)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FfE69CghMGmBmxrWqUvUA%2Fimage.png?alt=media\&token=106a9b21-a5f8-41a0-8664-1de5e174cc0d)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FkkS2v5cPAdIHajdO6o1h%2Fimage.png?alt=media\&token=8d895d8e-371e-4f01-a81d-c5fa8dd395fe)

|        Cost Function        | Level               |
| :-------------------------: | ------------------- |
|       $$\frac{x}{2}$$       | $$2 \leq x \lt 21$$ |
| $$\frac{x^{1.43522}}{7.5}$$ | $$21 \leq x$$       |

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FhIHO8ockOrxrbqNVteDf%2Fimage.png?alt=media\&token=46132fb6-f0d8-4452-abfa-6c4bb3e9c0e7)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FeMDulHuh6ciVsP84BDPV%2Fimage.png?alt=media\&token=e7a08c6c-174f-4c17-9e66-d19d35df93db)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fhhp1zwfded7f3Cq7FY48%2Fimage.png?alt=media\&token=e050cad2-9e76-4b71-be85-b673f23d04db)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F1YDNrOcgmzUCKWRFvAYs%2Fimage.png?alt=media\&token=eefb20f6-62da-4414-9014-84e9651f6685)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F5Y51IA5KhIHTEPHxuvwS%2Fimage.png?alt=media\&token=c5dfa214-3190-479d-afa0-75f7d85e4405)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FJh0ApXeyn8dhiEQUAYqW%2Fimage.png?alt=media\&token=d63bf2c7-9f5d-43fc-a34d-e6ba92e43a7a)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fv2JCcyQxmsXHCjGXw9pl%2Fimage.png?alt=media\&token=d7ef0008-c10f-4f1b-b072-c24fb0a70810)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fix44dWafs8K3JEj51BKH%2Fimage.png?alt=media\&token=a956fa95-8c9b-4a68-a207-96279f147414)

| Rarity Level | Total FLY Allocation |
| :----------: | :------------------: |
|    Common    |          50          |
|     Rare     |          84          |
|  Exceptional |          166         |
|     Epic     |          416         |
|   Legendary  |         2500         |

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FRftpPNwIEgoax2TwiPee%2Fimage.png?alt=media\&token=55863384-4b81-4710-9bd2-5d014f7ab57d)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FYp4Mi9SsL8P4pmJDEip5%2Fimage.png?alt=media\&token=58015369-69ab-441f-8dbe-bea63a087fd3)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FIUJ3dty47WWGBHHdFjBe%2Fimage.png?alt=media\&token=713eef94-b06e-471f-9c40-5a77f471888d)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FqaaZ31Kx3ClZImLLOOKL%2Fimage.png?alt=media\&token=c4b5a06e-39fa-404e-83c1-e2f6e0c4f9dd)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F8qIuZasfIIoiBI8zWD9f%2Fimage.png?alt=media\&token=968f1722-5312-4788-8e1f-625384a80843)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FDcSA9alHcrmoZRa4Cl45%2Fwhitepaper-v1.4-11.png?alt=media\&token=ac8d5272-7fc3-463e-b8e2-3ae7c97d9eab)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FOrDImohl1JJI9tAEV4C6%2Fimage.png?alt=media\&token=5e0f15f6-d38a-48e2-a4df-0b84ba669b8f)


# Hoppers HypeSquad

This information is to be updated regularly, please follow [@hoppersgame](https://x.com/HoppersGame) for updates!&#x20;

#### **Hoppers HypeSquad**

Hoppers HypeSquad is a project created and managed by [Chris Fusillo](https://x.com/ChrisFusillo) of [metapep](https://metapep.com). Chris was selected as an Avaissance artist under the Avalanche blockchain's Arts & Culture division, recognized for his creative contributions to the Avalanche ecosystem. You can learn more about this initiative at [Culture on AVAX](https://www.cultureonavax.com/).

***

#### **Purpose of the Collection**

The primary goal of the Hoppers HypeSquad collection is to celebrate and expand the vibrant culture surrounding the **Hoppers game**. It aims to reignite excitement and build momentum for the upcoming rebirth of the game while fostering a sense of community among players and supporters.

By minting a **Hoppers HypeSquad NFT**, you become a part of a grassroots movement focused on spreading positivity, creativity, and enthusiasm.

***

#### **Benefits of Minting a Hoppers HypeSquad NFT**

While the collection is not designed for financial speculation, participating comes with its own set of unique benefits:

1. **Community Membership:**
   * Gain access to an exclusive community of like-minded individuals who share your passion for Hoppers and its revival.
   * Participate in private virtual events, game beta tests, and discussions about the game’s future.
2. **Cultural Contribution:**
   * Be a part of shaping the legacy of the Hoppers game by contributing to its narrative and resurgence.
   * Leave your mark as a supporter of the Avaissance movement and the Avalanche blockchain's creative ecosystem.
3. **Exclusive Perks:**
   * Early access to updates about the game’s development.
   * Unique opportunities to engage directly with the development team, artists, and creators.
4. **Art Ownership:**
   * Own a piece of digital art crafted under the Avaissance program, blending culture and technology.
   * Showcase your NFT as a symbol of support for blockchain-based art and culture.
5. **Positive Impact:**
   * Amplify awareness of the Hoppers game through your involvement and help build a supportive and thriving community.

***

#### **Use of Funds**

The funds raised through the Hoppers HypeSquad NFT collection will be used exclusively to support the **development of the Hoppers ecosystem**. These funds will directly fund talented artists contributing to the next iteration of the game, ensuring high-quality art and creative direction.

The **Hoppers Rebirth** is estimated to launch in **2025**, and your contributions will play a vital role in bringing this vision to life.

**Transparency Commitment:**

* No funds will be used for speculative purposes or personal enrichment.
* Every dollar raised will go toward creating and promoting the Hoppers ecosystem.

By minting a Hoppers HypeSquad NFT, you are directly supporting the creative process and helping make the game's revival possible.

***

#### **Important Note**

**This project is not an investment opportunity and should not be treated as such.** The Hoppers HypeSquad collection is intended purely for cultural and community-building purposes.

* **No Financial Expectations:** Minting a Hoppers HypeSquad NFT does not guarantee any financial return or future value.
* **Not Investment Advice:** Nothing in this project or related materials should be considered financial, legal, or investment advice.
* **Voluntary Participation:** Mint a Hoppers HypeSquad NFT only if you are passionate about supporting the Hoppers game culture and its rebirth.
* **Risk Disclosure:** As with any blockchain-based project, you should understand the potential risks, including loss of funds. Please mint responsibly and only with funds you can afford to spend for personal enjoyment.
* **No Guarantees:** This project makes no promises about future benefits, utility, or financial gain from holding an NFT.

By minting, you acknowledge and accept these terms.

***

#### **How to Get Involved**

1. Visit the official minting platform [mint.hoppersgame.io.](https://mint.hoppersgame.io.)
2. Join the conversation on social media using hashtags like **#HoppersHypeSquad** and **#RebirthOfHoppers**.
3. Engage with the community by sharing your enthusiasm, art, and experiences related to the Hoppers game.

***

Join the **Hoppers HypeSquad** today and help shape the future of the game and its culture!


# Fattest Tadpole

![The last supper](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FVJZsjF7HzG7qHoVEV1rf%2Flast-supper.png?alt=media\&token=cff22486-17a6-430f-8013-7b2c92b33d28)

Fattest Tadpole is a mini-game that awards the winner with an NFT from the metapep treasury. The contest has a 15 day time frame. At the end of this time period, the winner gets their NFT, their tadpole & fly are burned, and the game restarts.

**Mechanics:**

1. You need a Tadpole to enter!
2. You will use to $FLY to feed your Tadpole, all fly used is burned.
3. Tadpoles rarity acts as a **bonus** multiplier: Common: x1, Rare: x1.1, Exceptional: 1.2 Epic x1.3, Legendary x1.4. This means if you feed your Tadpole with 100 $FLY, depending on its rarity, the amount will be counted as 100 if Common, 110 if Rare, 120 if Epic 130 if Exceptional, and 140 if its Legendary.
4. You can keep feeding your Tadpole during the whole game cycle duration of 15 days. When the cycle finishes, if you do not win you don't have to remove your Tadpole. It can remain there to be fed during the next cycle. The points from previous cycles are not taken into consideration and everyone starts from 0 each cycle.  The winner will need to stake a new tadpole if they wish to play again.&#x20;
5. If you remove your Tadpole anytime during the cycle, you will lose **all** your points if you do so, so beware!
6. Keep in mind that you can only have 1 Tadpole inside per account and its best to focus on 1 and only 1 Tadpole.
7. Future game rounds are subject to future improvements & changes of requirements.&#x20;

**TLDR:**\
Stake Tadpole, feed fly, beat everyone else in points in 15 days, get an NFT from metapep treasury. (edited).


# King of the Hill

![The King](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FnE22XfpJZinqEaWtoyk9%2Fkoth-horizontal.png?alt=media\&token=b13b0759-5e57-4d89-9c23-dce8f4e735f4)

King of the Hill (KOTH) is a new mini game for Hoppers who wants to leave their mark, earn some FLY and have some fun! The game is very simple:

* You enter with the amount dictated by game and you become the current King of the Hill. While doing so, you can send a message to your humble vassals and tell them much you love them - or maybe something else...
* Unfortunately your dynasty is always at risk since someone can dethrone you by entering the game. The entry fee is continuously increasing by 30 percent so it will cost them something.
* A dethroned king has some compensation as well since the usurper will pay you your entry fee back and a 10 percent bonus on top of it. So look at the bright side!
* There is one caveat thought: If a King remains crowned for too lon&#x67;**,** he will be crowned as an old King, his message to his vassals will be forever immortalized on-chain and the game will **restart.** So there is also a risk involved! If you are crowned as an Old King, you will not get your entry fee back.

**TLDR:**

* Enter the game with 100 Flies and be the current King and write a message for everyone to read.
* Entry fee goes up by 30% (every time someone enters) and its now 130 $FLY
* If someone enters the game by paying 130 $FLY, he will replace you as the king and write his own message.
* You will get your 110 $FLY back (original amount + 10 percent bonus).
* If no one dethrones you by the end of the game period, you will be crowned as an Old King, your message forever remaining on chain. Keep in mind that your entry feel will be burned.
* After that the game restarts with 100 $FLY entry fee again.
* The entry fee continuously increases (100 -> 130 -> 169 ... ) which brings more profit as well as more risk.


# Setup Metamask

MetaMask is a popular and reliable cryptocurrency wallet used to interact with ERC20-compatible blockchains such as Avalanche.

## Setting up Avalanche on MetaMask

### Installing Metamask

If you have not yet installed MetaMask on your Chrome, Brave or Firefox browser, please do so via [**this link**](https://metamask.io/).

{% hint style="danger" %}
Remember to save your passkey and seed phrase in a secure location. **Never share this information with anyone.**
{% endhint %}

### Connect Metamask to Avalanche

1. Login to MetaMask&#x20;
2. In the top right corner of the page, select the Network dropdown menu.
3. Select **Add Network**.
4. Continue to fill in the Avalanche Network information:\
   \
   \- **Network Name:** Avalanche Network\
   \- **New RPC URL:** <https://api.avax.network/ext/bc/C/rpc\\>
   \- **Chain ID:** 43114\
   \- **Symbol:** AVAX\
   \- **Explorer:** <https://snowtrace.io/>
5. Select **Save**.

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FV00rLxzu40XMHecgXQev%2Fimage.png?alt=media\&token=57e7b731-b255-4b3c-8f1c-27a89a6a8b15)

All your Avalanche compatible tokens will be viewable in this network once you have imported the token information.&#x20;

1. Navigate to the bottom of the Avalanche Network page in MM and select **Import Token**.&#x20;
2. Enter the information for the token you wish to import (you can find this on blockchain explorers such as [SnowTrace](https://snowtrace.io/)).&#x20;
3. The token information will usually auto-fill. Always double-check the token contract address to make sure it is not a fake version.&#x20;
4. Select **Add Custom Token** to save.&#x20;

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FmB8gxoimQdNrsRFzpu8k%2Fimage.png?alt=media\&token=2ee8f43e-d4af-4066-9ab7-523ee8622ff3)

{% hint style="warning" %}
IMPORTANT: To use the Avalanche Network, you must purchase AVAX for transaction gas fees. **0.1 AVAX** is the advised minimum, but will be more than enough to get you started. See our guides to withdraw AVAX from [Gate.io](broken://pages/4kfTzc9ec0MZ9F459FiW), [Kucoin](broken://pages/-MiZerCp8LkMvt_wIC58) and [Coinbase](broken://pages/OKDnwYdHaqJGD4uvcaSK).&#x20;
{% endhint %}


# Adding $FLY to Metamask

This guide will help you add the $FLY token to your Metamask wallet. The guide for Metamask can be used for other types of wallets as well.

1. Click on 'Import tokens', located at the bottom of the 'Assets' tab on your wallet homepage or webpage extension. &#x20;
2. Switch to the 'Custom token' tab at the top, and then enter the token address in the first field.

   &#x20;                 <img src="https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F7NFZPTQTcqVAgxjvFlU9%2Fimage.png?alt=media&amp;token=cc15e772-b7c5-43a0-baac-92e88fc480e0" alt="" data-size="original">

   * $FLY address: `0x78ea3fef1c1f07348199bf44f45b803b9b0dbe28`
   * <https://snowtrace.io/address/0x78ea3fef1c1f07348199bf44f45b803b9b0dbe28>
3. Once the address is added, the Token Symbol will populate along with the Token Decimal.&#x20;

   &#x20;                 ![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FEWMdZWndVAXPX5ncpbaQ%2Fimage.png?alt=media\&token=f0afd2fa-a184-42f4-8b9e-c1addb8743ae)
4. Click 'Add Custom Token' to proceed.
5. You will now see a page asking you to confirm that you want to add the token.

   &#x20;                 ![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FtauGWyu8n52sY5wHZseE%2Fimage.png?alt=media\&token=1f4f5691-0cd2-4959-9153-40370809293c)
6. Click 'Import Tokens', and you will now have the $FLY token added to your wallet.&#x20;


# Migrating $FLY LP

coming soon.


# Buying $FLY

This section will show how to buy $FLY off the open market.  There are two methods shown, searching for the token as a Whitelisted token on Trader Joe and adding the token as a custom token to be used on any dex. &#x20;

### Trader Joe

1. Go to <https://traderjoexyz.com/>
2. Search FLY
3. Select the market option for FLY/AVAX
4. Ensure you see the FLY/AVAX pairing on the Trade page.

   ![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fmj5eGonXMLcH7NFeEp5k%2Fimage.png?alt=media\&token=daf16be9-b64b-434c-8dc1-f0d30de80b0a)
5. Enter the amount of $AVAX you'd like to use to buy $FLY, or change to a different token.

### Buying $FLY Using the Token Address

1. Go to <https://traderjoexyz.com/trade> or the desired dex.
2. The default buying window should be present.

   ![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fhrh0SaksmxaqlEO4agLn%2Fimage.png?alt=media\&token=2d1fd55b-8c85-42b8-8136-3804b8727758)
3. Select the dropdown for the 'To' coin.
4. Paste in the $FLY contract address:&#x20;

   `0x78Ea3fef1c1f07348199Bf44f45b803b9B0Dbe28`

   ![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FDYONrxakRQBHwi3WiT1Y%2Fimage.png?alt=media\&token=693f99f5-b1dc-4c91-bb60-095ed73ae0eb)
5. Select $FLY.
   * You may also be able to click the 'Add' link here to add the token to your wallet.&#x20;
6. Confirm you have selected the $FLY, and you are ready to trade.&#x20;

   ![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F0CMU2WKyX5Mk2pAjk0NQ%2Fimage.png?alt=media\&token=b2a53b93-857b-4eed-9502-8a601a572a8d)
7. You may also alter the URL link with the correct token address link:
   * <https://traderjoexyz.com/trade?outputCurrency=0x78ea3fef1c1f07348199bf44f45b803b9b0dbe28#/>


# Bridging

### Bridging from Ethereum <a href="#id-49a2" id="id-49a2"></a>

[Avalanche Bridge](https://bridge.avax.network/login) can be used to transfer ERC-20 tokens from Ethereum to Avalanche’s C-Chain and vice versa.

1. Connect your wallet using Metamask or Coinbase Wallet and log in.
2. Once you have successfully connected your wallet, ensure that the From tab shows Ethereum, otherwise press the *Switch* button and click *Switch Network* when Metamask prompts.
3. Select the assets and enter the amount you would like to bridge across.
4. Click Transfer and sign the transaction prompt that pops up on Metamask.
5. Wait for the transaction to complete on both Ethereum and Avalanche networks. It takes approximately 10 minutes on the Ethereum side and 30 seconds on the Avalanche side.
6. Once completed, you have successfully bridged your ERC-20 tokens to Avalanche!


# Gas

Gas will likely increase during mint. \
\
If you are having trouble confirming a transaction consider increasing your gas. \
\
Here is how you do this:&#x20;

First you must enabled advanced gas controls in Metamask:\
\
1\. Go into MM settings by clicking the Account Icon in the top right then click Settings at the bottom.&#x20;

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F6RtvFCmDn7Ks1Uu6YVL2%2Fimage.png?alt=media\&token=2e3340b1-3bfc-4663-b277-ee35debd359e)

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FYTLGkplifFMYqtIaqql2%2Fimage.png?alt=media\&token=e48672dc-726d-43b0-932f-ccb7b4118bb7)

2\. Click Advanced

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2FQXK3oZEY5Dyk0Eh7cFkE%2Fimage.png?alt=media\&token=c69c57ea-d578-4b09-831e-89589c259ea7)

3\. Scroll down to Advanced Gas Controls and turn it to ON<br>

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fb9F4iwUxxNtH35br9g5l%2Fimage.png?alt=media\&token=3b6e5d59-949f-4e10-bca9-dba68a7c372b)

Now when you go to mint you can adjust your gas as follows:<br>

1\. When you go to confirm a TX click "Market"

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2F1sNsfyprTz9OreoWhdIQ%2Fimage.png?alt=media\&token=e554458d-58a8-4dbe-807a-3165aebd833f)

2\. Click Aggressive

![](https://1077193255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfHQki1iNJI7solYVzYgs%2Fuploads%2Fm1gmLKTyYjvbrKFdsAMq%2Fimage.png?alt=media\&token=ae9017f6-da15-487d-8544-a3c91fe25076)

3\. Confirm the transaction

Note you CAN increase your gas more than Aggressive through Advanced. This guide will not cover this but be wary of how much you are actually increasing to if you choose to do this.


# Whitepaper Download

{% file src="/files/RBDlaROCHhx8gkCta23p" %}


# Audit Report

### Initial Report

An auditor has conducted an independent audit to verify the integrity of and highlight any vulnerabilities or errors, intentional or unintentional, that may be present in the codes that were provided for the scope of this audit.

The auditor, RubikHeads is the lead developer of a bluechip Avalanche Defi project who wishes to remain anonymous.

**Hoppers Game is happy to announce there are no High Severity issues.**

High Severity issues: Exploits, vulnerabilities, or errors that will certainly or probabilistically lead towards loss of funds, control, or impairment of the contract and its functions. Issues under this classification are recommended to be fixed with utmost urgency.

### Automated Security Scan

#### Description

We have used automated security scanners to assist with the detection of well-known security issues and to identify low-hanging fruits on the targets for this engagement. Among the tools used was MythX, a security analysis service for Ethereum smart contracts. MythX performed a scan on all the contracts and sent the compiled results to the analyzers to locate any vulnerabilities.

#### Results

All issues raised MythX were false positives. Overflows and underflows are no longer a big issue as those contracts are using Solidity 0.8.12 version. After the Solidity version 0.8.0 Arithmetic operations revert to underflow and overflow by default.

### Hoppers Dev Team Comments:

Comments below are in response to some of the Low to Medium findings. Low and Medium issues are not critical/high severity.&#x20;

* In response to "a zero-address check(s)" & emit based issues and other ownership comments, FLY-01, VEFLY-02, HOPP-03, BALL-03, VEFLY-03, HOPP-02, BALL-02, ZONE-02:
  * Specific address checks/emits are seen as a design choice. Hoppers Game is being set up to be extendable / added to. Once the content is no longer in need of an update, it will be moved into a gnosis safe.&#x20;
* In response to "Use of tx.origin", BALL-05:
  * We do not believe the tx.origin function is an issue for our use case.
* In response to, "Contract exceeds size limit", HOPP-04:
  * We do not believe this to be an issue for our use case.
* In response to, "Unsafe math", BALL-04:
  * This item was immediately addressed.

The initial report is being reviewed/addressed internally on a continuous basis as we change or alter code. As there are no critical items to address, the remaining items will be addressed on an individual basis. The longevity and security of the site are very important to us and will be constantly reviewing any new changes added.&#x20;

Future audits, if they are needed, will be added here.

{% file src="/files/1agwigL1kLw5idk4FXO3" %}


