Hoppers Game
  • About
    • Ownership Change
      • Why Hoppers
      • How it Happened
      • Announcements
      • What We are Doing Now
      • Question of Finances
      • $FLY Questions
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      • The Future
    • Hoppers Game
      • Breeding Mechanics
      • Voting Mechanics
      • Adventure Mechanics
    • Hopper NFTs
      • Minting
      • Rarity and Traits
      • Attributes
      • Level
      • Naming Service
    • Tokenomics
      • $FLY
      • veFLY
      • Deflationary Mechanics
    • Hoppers Website
      • My Hoppers Page
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    • FAQ
    • The Team
      • Careers
        • Community Manager aka Discord Champ (Volunteer)
    • Whitepaper
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  • Mini Games
    • Fattest Tadpole
    • King of the Hill
  • Guides - General
    • Setup Metamask
    • Adding $FLY to Metamask
    • Migrating $FLY LP
    • Buying $FLY
    • Bridging
    • Gas
  • Whitepaper Download
  • Audit Report
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On this page
  • Tier 1 Adventures
  • Tier 2 Adventure
  • Tier 3 Adventure
  • Tier 4 Adventure
  • Contracts
  1. About
  2. Hoppers Game

Adventure Mechanics

Adventures within Hoppers Game are various areas that Hoppers Game NFTs can be staked to receive $FLY over time.

There are 4 different tiers of Adventures. Within each tier, there are specific adventures that cater to different Hopper attributes.

Make sure you look at your Hopper and pair its attributes with the applicable adventure.

Additional Adventures may be added in the future with different attribute requirements and combinations.

Tier 1 Adventures

No minimum Level or Attribute requirements.

  • Pond - Primary attribute: Strength

  • Stream - Primary attribute: Agility

  • Swamp - Primary attribute: Vitality

Tier 2 Adventure

Hoppers Level 10 and higher. Minimum of 5 Strength, and 5 Intelligence

  • River - Primary attributes: Intelligence and Strength

Tier 3 Adventure

Hoppers Level 15 and higher. Minimum 5 Agility, 5 Vitality, and 5 Intelligence.

  • Forest - Primary attributes: Agility, Vitality, and Intelligence.

Tier 4 Adventure

Hoppers Level 20 and higher. Requires a minimum of 5 Agility, 5 Vitality, 5 Intelligence, and 5 Strength.

  • Great Lake - Primary attributes: Agility, Vitality, Intelligence, and Strength.

Contracts

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Last updated 1 year ago

Pond:

Stream:

Swamp:

River:

Forest:

Lake:

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0x780feb71117157a039e682668d79584d18579e90
0xec7e923e7e0bd2dc7bb2ac0fabccf4e650c5418c
0x4eef52b71bd64d54d736cf2f3073e6dbbfcc7e31
0xcd32ed513a86484688cd3dbada05a9ed3c0c0eb6
0x1009cba3c0a50a2a0e8a92bc070ac5ffb8a3efe2